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 <titleInfo>
  <title>Pembangunan Mobile Game Edukasi Kebudayaan dan pariwisata Provinsi Riau</title>
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 <name type="Personal Name" authority="">
  <namePart>Eggy Febriano</namePart>
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   <roleTerm type="text">Primary Author</roleTerm>
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  <namePart>1355301021</namePart>
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  <place>
   <placeTerm type="text">Pekanbaru</placeTerm>
   <publisher>Pustaka Politeknik Caltex Riau</publisher>
   <dateIssued>2017</dateIssued>
  </place>
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  <languageTerm type="text">Indonesia</languageTerm>
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  <extent>Jumlah Halaman : 71 | Ukuran : 21x15 cm</extent>
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 <note>ABSTRACT&#13;
The proccess of learning used to develope self-potensial,&#13;
develop personality and individual self control. It can be done formal&#13;
or non-formal which interpreted as an education. Game that used as&#13;
a learning tools called game education. Tourism used as tourist&#13;
attraction to increase visitors in a region, especially Riau province.&#13;
Because of this, development of game education to introduce culture&#13;
and tourism of Riau province. The Game education built for android&#13;
operation system and designed based on the needed quality for&#13;
mobile game tourism in Riau province by Trisnadoli, and friends on&#13;
2016. The tested result with survey and observation testing indicate&#13;
that the game of Ayo Wisata has fulfill the needed quality for mobile&#13;
game tourism in Riau province, with good quality based on ISO 9126&#13;
functional. Player can get information of tourism in Riau province&#13;
after playing the game of Ayo Wisata.&#13;
Keyword: Game, Mobile game, Game Education, Needed&#13;
quality, tourism and culture, Riau province</note>
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  <physicalLocation>Politeknik Caltex Riau Politeknik Caltex Riau</physicalLocation>
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